This document is meant as a kind of loose tutorial on the implementation of different synthesis and effects algorithms and audio editing methods. As such, absolute accuracy or strict rigor are not issues here, just as they are not in the audio part. So, because this is not a formal document and I do not intend to take it too seriously, there might well be some mistakes or inaccuracies here. (To the best of my knowledge, there aren’t. But be forewarned and throw a note if you see something suspicious.) Consider this to be a disclaimer…
all that jazz…