‐different kinds of studios ‐home ‐project ‐real‐keeping things in order ‐racks ‐studio layout for each
‐buses ‐patch bays ‐wiring ‐analog vs. digital, ‐patchbay vs. electronic ‐channel issues ‐multichannel effects very difficult (even stereo!) ‐current buses not wide enough ‐analog technology does not handle parallelism well
‐dropping gain ideal but impossible ‐the problems with digital audio ‐gain is lossy! ‐duping data should be lossless, but often isn’t ‐dithering and redithering ‐noise shaping ‐the importance of high intermediate bit‐widths ‐sample rate conversion is very bad ‐working at a constant rate ‐integral conversion ratios
‐editing intermediates: ADAT ‐open reel ‐hard disk
‐access time and storage limitations ‐A/V drives for guaratees ‐dedicated environments vs. PC extensions vs. pure PC software ‐the reign of Mac
‐black boxes ‐the MIDI time piece ‐sync to adat: proprietary ‐sync to home equipment: impossible ‐sync: drum/arpeggio vs.realmusic
‐inline/out of line ‐internal dynamics/EQ ‐phantom power ‐returns
‐storage ‐mastering! ‐sequencing/sampling ‐techno!
‐the master tape ‐audience in audio post‐production ‐aux data ‐with DVD much more complicated